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game design tips

Gathering Playtest Feedback without Conventions
26 Jan 2021

Gathering Playtest Feedback without Conventions

by Mike | posted in: blog, game design tips | 0

Before the Pandemic, nearly all of our player feedback was handled in-person. We went to conventions like Unpub, Metatopia, PAX Unplugged and the First Exposure Playtest Hall at Gencon to playtest games we were working on. Those conventions all came … Continued

Advice for Aspiring Game Designers and Publishers
13 Aug 2020

Advice for Aspiring Game Designers and Publishers

by Mike | posted in: blog, game design tips | 0

Most podcasts/interviews always ask me what advice I would give to aspiring game designers.  I generally say something along the lines of, “Just start creating the game, playtest and iterate, iterate, iterate on it.”  Great game designers find the failures … Continued

Games are Ready when they’re Ready
24 Feb 2020

Games are Ready when they’re Ready

by Mike | posted in: blog, game design tips | 0

Here are Rock Manor Games, our games take quite a bit of time. Our fastest turnaround on developing a board game was probably Gothic Horrors and that was an expansion and still took over a year. Most of our new … Continued

Game Design: Our Art Production Process
23 Aug 2016

Game Design: Our Art Production Process

by Mike | posted in: blog, game design tips | 0

Over the course of showing Brass Empire at conventions we have gotten a ton of complements about the art and overall design of the game. I thought it would be helpful for other small publishers and designers to learn about … Continued

maximum apocalypse
How to Make a Professional looking Sell Sheet
28 Jun 2016

How to Make a Professional looking Sell Sheet

by Mike | posted in: blog, game design tips | 0

I got a lot of praise for a recent sell sheet I put together for Brass Empire, so I thought I would share my process and delve into the subject a bit. What is a Sell Sheet? A sell sheet … Continued

brass empire, deckbuilder

Best Posts

  • The Tale of 4 Pledge Managers
  • How to Advertise Your Kickstarter
  • Games are Ready when they’re Ready
  • How to better manage your Kickstarter money
  • The Anatomy of a Kickstarter Page

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Top Posts

  • How to Make a Professional looking Sell Sheet
    How to Make a Professional looking Sell Sheet
  • Seas of Havoc - January Update
    Seas of Havoc - January Update
  • Join the Beta for Set a Watch: Digital Edition Today!
    Join the Beta for Set a Watch: Digital Edition Today!
  • Join the Seas of Havoc Reprint on Kickstarter and Get Free Bonuses
    Join the Seas of Havoc Reprint on Kickstarter and Get Free Bonuses
  • The Anatomy of a Kickstarter Page
    The Anatomy of a Kickstarter Page
  • StarDriven: Gateway fully funded on Kickstarter
    StarDriven: Gateway fully funded on Kickstarter

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  • Set a Watch: Digital Edition

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  • Bret Bernhoft on Forsaken Isles & Doomed Run – August Update
  • Mike on Wasted Wilds Legacy Campaign

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Stay away from the cops in Disco Heist Laundry across 3 acts of tableau building, heisting, and controlling the city in the #1980s. Today was an adventure in #3dprinting as I worked to mock-up our custom wooden meeples for preview prototypes #boardgame Figured out how to 3D print our goon meeples from our upcoming game Disco Heist Laundry (Fall 2025). Looking forward to making very pretty prototypes for reviewers and content creators this summer. There's less than 48 hours left to back Seas of Havoc's return and its brand new expansion.  Don't let the new Gambler captain get away with swindling you out of missing this great #boardgame! Pledge Now: https://bit.ly/seaskickstart It's the final week to back Seas of Havoc and the new First Mates expansion on Kickstarter! Don't miss out on fishing for a great worker placement and deckbuilding game! https://bit.ly/seaskickstart Grab your booty! Seas of Havoc returns to Kickstarter with a brand new First Mates expansion, revision kit, and premium insert! This big surprise for me at game night this weekend was Diatoms which had an amazing dual layer board and great overlapping turns that kept the game short and left you wanting more. Played Finspan at game night last night. It’s as advertised and a simpler (but still rewarding) version of Wingspan.  I don’t think you need all the “spans”and should pick the theme that is most interesting to you and your group. Christmas and Toy Companies are at Risk! Played Deep Regrets @tettixgames

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Maximum Apocalypse: Digital Video Game Trailer (updated)!
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Set a Watch: Digital Edition Trailer
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Maximum Apocalypse with Mega Cat Studios
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