Seas of Havoc is a naval skirmish game for 1-5 players where you captain a ship and engage in battle through the use of a deck of cards that dictate your ship’s movement and cannon fire. Each player begins with a unique deck of movement options defined by the ship they’ve chosen and special abilities dictated by the captain they’ve selected to command it. Players than compete to gain the most Infamy by recovering shipwrecks and battling it out on the high seas.
Seas of Havoc was originally conceived in 2013 (as Sloops) before garnering recognition at the Cardboard Edison Awards and winning the Canadian Game Design Award in 2016. Rock Manor Games signed the game 4 years later at Nonepub 2020 and has been working to bring the game to life (and Kickstarter) ever since. If you’re interested, checkout the designer diaries on BGG that lay out the development process and journey of this game.
Seas of Havoc is a tactical naval combat game where you command the movement and actions of your ship with a deck of cards that you can modify and improve over the course of the game. The game starts with the Island Phase where you place skiffs to gain resources and claim cards. The game moves to the Sea Phase next where players take turns playing a card to maneuver their ship and fire at their opponents to gain Infamy. The player with the most infamy when the damage cards run out is victorious.