Demo Print Run Received
So it was really exciting to get a 2 player version of the game printed. It came over the weekend and I was really impressed with the overall quality of the print from the Game Crafter. Here are some pictures … Continued
So it was really exciting to get a 2 player version of the game printed. It came over the weekend and I was really impressed with the overall quality of the print from the Game Crafter. Here are some pictures … Continued
I am really happy to report that I have gotten enough of the artwork completed to do a quick production test print at Game Crafter. It will be great to get a physical copy to demo with final artwork and … Continued
I have the finished artwork for the Asian Inspired faction/corporation: OmniEdo Corp.  Check it out since we’re really working quickly now and finishing up the last few sets of cards and art.  I promise to blog more about the game shortly.
I had to make a video for Steamcraft for the IndieMegabooth. Â Unfortunately, I had to use our art-free demo cards for the playtest portion. Â So without further ado – here is our very first video of our deckbuilding card game:
So I’m in the process of submitting Steamcraft to the IndieMegabooth. Â I figure this is one of the only times I haven’t had major obligations at PAX, so I’m hoping to experience it as a tabletop game designer. Â Unfortunately, my … Continued
So I haven’t been blogging as much as I would have hoped, but I did have a baby in November so that’s sidetracked me a bit. I’m also basically waiting on artwork to get sort of a complete … Continued
It’s been quite awhile since I worked on this domain and site. Â I’ve been busy with other things and never really managed to finish any of the video games that I was working on prototyping. Â When I went to PAX … Continued
While on vacation last week, I had this idea to combine the sports genre with turn-based strategy game. Â It stuck with me and I decided to pursue the idea as a 7 day prototype. Â I spent almost the entire day … Continued
I really hope to release and have the game openly playable in the coming months. Â I have all of the final graphics and just finished a major bug that would incorrectly load/randomize certain tiles from the SQL backend. Â Here’s a … Continued
I am currently working on a free flash game prototype where the entire world will be created and designed by players. Â Think of it as a crowd-designed game rather than crowd-funded. Â Most of the core concepts are in the game, … Continued